Resilience, Challenge Mode & Other Fixes
Dear players,
starting with tomorrow morning’s update, we will be temporarily lowering base resilience in all PvP combat, including battlegrounds, to 65 %, to make PvP more adequate for the current power of players’ gear.
Additionally, in the next few days, we will finally turn on Challenge Mode for dungeons, however all achievements, including Realm Firsts, will be disabled initially, so that we can ensure there will be no issues once the achievements are turned on. We will let you know when the work is finished and we can enable them.
We have also applied changes to item level scaling in PvP instances. Previously, the scaling was based on the player’s average item level, but now we properly scale each equipped item individually.
Legendary items are also not scaled anymore. We have also fixed the gain of Honor Points from battlegrounds, adjusting it to blizzlike formulas.
Enjoy!
Helios Team